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Update - Monday, August 31 · Bug Fixes
Update - Thursday, August 27 · Henchmen Skill Bar Contest
Update - Tuesday, August 11 · Bug Fixes · Fixed a bug preventing Call of Haste (PvP) from applying its effect to pets. · Fixed the concise description of Power Block so it more accurately reflects the skill's functionality.
· Bug Fixes · Nicholas the Traveler is now in his correct location.
Update - Thursday, August 6 Bug Fixes
* Fixed a bug preventing Golden Phoenix Strike's AoE damage from working. * Fixed a bug preventing Jungle Strike's AoE damage from working. * Fixed the casting time of Jagged Strike. * Fixed a bug preventing Vow of Piety from reapplying when an enchantment ends. * Fixed the description of Poisoned Heart to accurately refer to it as a spell rather than an enchantment. * Fixed the duration of the poison applied by Poisonous Bite. * Fixed a bug preventing Shroud of Distress from blocking attacks.
Update - Thursday, August 6 · Updated Zaishen Rewards ·
For more information on these changes, please see the Developer Updates page.
· Assassin · Black Mantis Thrust: decreased activation time to 1/2 second. · Fox Fangs: decreased recharge to 3 seconds; increased damage to 10..35. · Golden Lotus Strike: decreased recharge to 5 seconds; decreased Energy gain to 5..8. · Golden Phoenix Strike: functionality changed to: "If you are not under the effects of an Enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10..30 damage and all adjacent foes take 10..30 damage." · Jagged Strike: decreased activation time to 1/2 second. · Jungle Strike: functionality changed to: "Must follow a lead attack. If it hits, Jungle Strike strikes target foe for +10..25 damage. If it hits a foe that was Crippled, that foe and all adjacent foes take +1..31 damage." · Sharpen Daggers: functionality changed to: "For 5..30 seconds, your dagger attacks cause Bleeding for 5..15 seconds." · Dervish · Aura Slicer: functionality changed to: "If this attack hits, you deal +10..25 damage. If you are enchanted or this attack hits an enchanted foe, that foe begins Bleeding for 5..15 seconds." · Dwayna's Touch: increased recharge to 5 seconds. · Meditation: increased recharge to 12 seconds. Functionality changed to: "You gain 20..125 Health. If you are not enchanted, you also gain 3..8 Energy." · Natural Healing: functionality changed to: "You are healed for 40..100 Health and an additional 40..80 Health if you are not enchanted." · Pious Restoration: increased recharge to 8 seconds; increased casting time to 1 second. Functionality changed to: "You gain 80..150 Health and lose 1 enchantment. If an enchantment was removed in this way, you also lose 1..3 hexes." · Sand Shards: functionality changed to: "For 30 seconds, Sand Shards ends early if you use an attack skill. When Sand Shards ends, it creates a sand storm at your location that deals 10..20 damage each second for 10 seconds to nearby foes." · Vow of Piety: increased Energy cost to 15; reduced casting time to 0; increased recharge to 45 seconds. Functionality changed to: "Stance. For 20 seconds, you have +24 armor and +1..4 Health regeneration. Vow of Piety renews whenever an enchantment on you ends." · Winds of Disenchantment: moved to the Wind Prayers attribute. Functionality changed to: "Lose 1 enchantment. If an enchantment was removed in this way, all nearby foes lose 1 enchantment and take 20..80 cold damage." · Elementalist · Earthen Shackles: reduced casting time to 1 second; decreased slow effect to 66%; now effects target and all adjacent foes. · Ebon Hawk: reduced casting time to 1 second; reduced damage to 10..85. Functionality changed to: "Send a projectile that strikes for 10..85 earth damage and causes Weakness for 5..15 seconds if it hits." · Elemental Flame: functionality changed to: "For 5..20 seconds, whenever an Elemental hex is applied to target foe, that foe is set on fire for 3..5 seconds." · Invoke Lightning: reduced recharge to 10 seconds. · Lava Arrows: No longer half-range. · Slippery Ground: increased recharge to 20 seconds. Functionality changed to: "If target foe is Blind or moving, that foe is knocked down. (50%% failure chance with Water Magic 4 or less.)" · Windborne Speed: reduced casting time to 3/4 seconds. · Winter's Embrace: functionality changed to: "For 2..6 seconds, target foe moves 66% slower and takes 5..15 damage while moving." · Mesmer · Illusion of Pain: increased recharge to 8 seconds. Functionality changed to: "For 10 seconds, target foe has -3..10 Health degeneration and takes 3..10 damage each second. After 10 seconds, that foe is healed for 45..150." · Wastrel's Demise: decreased casting time to 1/4 second. Functionality changed to: "Hex Spell: Target foe takes 5..40 damage. If that foe was not using a skill, that foe suffers -1..3 Health degeneration for 10 seconds." · Monk · Shielding Hands: functionality changed to: "For 8 seconds, damage received by target ally is reduced by 3..18. When Shielding Hands ends, that ally is healed for 5..50 Health." · Necromancer · Paragon · Ranger
· Assassin · Signet of Deadly Corruption: no longer follows a dual attack. · Unseen Fury: increased recharge to 20 seconds. Functionality changed to: "All adjacent foes are Blinded for 3..10 seconds. For 10..30 seconds, you cannot be blocked by Blinded foes." · Dervish · Monk · Selfless Spirit: reduced recharge to 15 seconds; decreased Energy reduction to 3. Functionality changed to: "For 15..20 seconds, spells you cast that target another ally cost 3 less energy." · Necromancer · Ranger · Call of Haste: increased movement and attack speed to 33%. · Comfort Animal: decreased Energy cost to 5. Functionality changed to: "You heal your animal companion for 20..104 Health. If your companion is dead, it is resurrected with 10..58% Health. If you have Comfort Animal equipped, your animal companion will travel with you." · Enraged Lunge: functionality changed to: "Your animal companion attempts an Enraged Lunge that applies a Deep Wound to target foe for 5..20 seconds and deals +10..50 damage." · Melandru's Assault: functionality changed to: "Your animal companion attempts a Melandru's Assault that deals +5..20 damage to all nearby foes." · Predatory Bond: functionality changed to: "For 5..20 seconds, your animal companion attacks 25% faster and heals you for 1..31 Health with each attack."
· Monk · · Fixed a bug that sometimes prevented players from getting credit for defeating Droughtlings during the quest "Secrets in the Shadows." · Fixed a bug that sometimes prevented enemies from attacking during the Abbadon's Mouth mission. · Fixed a bug that caused some parties to fail in the Unwaking Waters mission prior to reaching 60% DP. · Fixed a bug that sometimes prevented all party members from getting credit for completion in the quest "Troubled Land." · Fixed a bug that prevented party members from getting credit for completing the quest "Army of Darkness" if they did not take the quest prior to the Unholy Text being turned in. · Fixed a bug that prevented Signet of Creation from working in PvP. · Fixed a bug that caused one of the Druids to get stuck during the bonus objective in the Bloodstone Fen mission. · Fixed a bug that sometimes prevented parties from getting credit for killing the Slayer during the quest "Demon Assassin." · Fixed a bug that sometimes prevented players from being killed by life-stealing skills. · Fixed a bug that prevented canceling spells via weapon swapping to count toward skill-usage totals. · Fixed a bug that sometimes prevented Flesh Golems summoned by Necromancers from leaving exploitable corpses. · Fixed a bug that caused Expert Focus to apply to ranged attacks. · Fixed a missing texture on the Asuran Paragon Raiment. · Fixed a bug that allowed players to turn pets from the Zaishen Menagerie into Nehdukah for 100 gold. · Fixed a bug that prevented short-duration enchantments from applying to characters hexed by Mark of Insecurity. · Fixed a bug that caused animals in the Zaishen Menagerie to drop festival loot. · Fixed a bug that prevented the counter for "Can't Touch This!" from refreshing upon recast. · Fixed a bug when using "Air of Superiority" that prevented "Is there anything I can't do?" from recharging Norn forms. · Fixed a bug when using Signet of Binding that prevented Restoration spirits from resurrecting members of the correct team. · · Added a description for unlocking M.O.X. · Updated the AI for Heroes so they will only use Epidemic when adjacent foes are present. · Updated the AI for Heroes to improve their use of the Ritualist skill Splinter Weapon. · Improved the response time of spirits created by the Ritualist skill Signet of Spirits. · Removed Guild Registrar from Ascalon City International Districts. · Tonics no longer make noise in a town or outpost. |